National Individual Championship

Mr. Richard (Dick) Frost donated the trophy for this event. Starting in 2007, this event is scheduled to take place on the last Saturday in February.

Past Winners
2009
——
2008
Eduardo (“Edu”) Piza
2007
Everett Lee Riggs
2006
Richard (“Dick”) Frost

In an Individual event, you do not play the whole session with the same partner. The movement is set up to have you partner as many of the other participants as possible. This means you only play a few deals, generally two, with a given partner.

Standard System

Both to speed up the game and to keep it fun, a “standard” bidding system and defensive signals have been established for this event. This system is simple and relatively familiar.

OPENING BIDS
BIDDESCRIPTIONRESPONSES
1 of a suit 12 to 22 (minor=3+, major=5+) Limit Jump Raises, Strong Jump Shifts, 1NT=6-10, 2NT=11-12, 3NT=13-15
    OVER INTERFERENCE: Negative doubles up to the level of 3S, cue-bid=game force
1NT 15 to 17 balanced 2C=Stayman, 2D/2H/2S/3C = signoff, 4C=GERBER, 3D/3H/3S = game force 5+cds
    OVER INTERFERENCE: cuebid=Stayman, suits at 2 level=signoffs, at 3 level=game force
2NT 20 to 22 balanced 3C=Stayman, 3D/3H/3S=game force with 5+cds, 4C=GERBER
3NT 25 to 26 balanced 4C=Stayman
2C 23+ balanced OR 9+ tricks 2D=waiting, NT rebid by responder=weakness
2D/2H/2S 5 to 10, 6 card suit 2NT=asks for outside Ace or King, new suit forcing, raises=preemptive
DEFENSIVE BIDDING
BIDDESCRIPTIONRESPONSES
Simple Overcall 10 to 18, 5+ cards Limit Jump Raises, new suit forcing 1 round
Jump Overcall 5 to 10, 6+ cards New suit forcing 1 round, raises preemptive
Simple NT Overcall 16 to 18, bal see over 1NT opener
UNUSUAL 2NT for two lower unbid suits  
SLAM BIDDING
BIDDESCRIPTIONRESPONSES
Standard Blackwood Asking for Aces 5C=0 or 4 Aces, 5D=1, 5H=2, 5S=3
Cue-bids First round control  
Gerber only over NT Asking for Aces 4D=0 or 4 Aces, 4H=1, 4S=2, 4NT=3
DEFENSIVE CARDING
Opening Leads Top of Sequence (ie A from AKx), 4th best, low from 3
Signals (on partner’s lead) High card=encouraging, low card=no interest
Discards High card=encouraging, low card=no interest
Count High/Low=even number, Low/High=odd number